Skills Applied
- Game design
- C# programming
- Architecture planning
- Documentation
- Teamworking
- MonoGame library
- Architecture programming
Description
Topping Tumble is a 2D puzzle game where the player alters the level by placing tiles and contraptions in order to guide sentient ingredients into an oven. It was a class project created in the span of a semester based on the prompt, "you can't make me". It was developed in a team of four. My contribution to the project was in the planning phase, gameplay design, and programming the underlying structure and some gameplay systems.
Process & Challenges
This project was developed in the MonoGame library and not a full game engine with an interface. This led to challenges while creating the game's code structure, running tests, and building levels. As part of the project requirements, we also developed a full design document outlining our plan and goals.